![]() ![]() The proposed change of Cutting down the Cost from 7 to 3 while letting players summon 2 Shadow Creeps will bring a lot of beneficial changes. Summary and What kind of benefits this change would bring: It's also possible for CounterPlay Games to design a minion that constantly generates Shadow Creeps nearby it, or even make a spell that would allow ALL Shadow Creeps on the map to expand erratically, it would help to support the Abyssian theme. Shadow Creep should 'grow' and expand over time, just like how the 3 Mana Shadow Nova would summon 1 shadow nova on a place, then 1 on another. Both players being able to see that these spiked floors are slowly taking over their board. Lyonar: Sacred Field, Magmar: Erupting Earth, Vanar: Ice Shards, Songhai: Poison Mist and Vetruvian: Burning Sands) Imagine the chaos that the Shadow Creep can truly bring. (Here are some examples of how Shadow Creeps could have fit into any other faction. Thematically, it could have been given to any other factions and, as long as it had the right pictures and name, it could have fit into any factions well. ![]() And then there's the Shadow Creeps that we currently have: The tiles that damage enemies that stand on it. The theme of Abyssian revolves around chaos, deathwatches and swarming the enemy board. Overall increase in synergies between minions & Shadow Creeps.At the same time, increasingly punishing penalty, if dispelled minion AND the shadow creep underneath.Shadow Creep may be not strictly used for damaging enemies but for buffing allied minion instead. #4shadow novacoast download free how to#More thoughtful plays regarding board state and positioning and how to make it possible so that the minion stays on Shadow Creeps while attacking.Earlier plays of Shadow Creep, even from turn 1, will have a chance to benefit the minion,.Such as a 3 Mana 3/3 Minion that receives +2 +2 Buff while it is standing on a Shadow Creep. I think the better approach to a minion that would synergize well with Shadow Creeps would have been a minion that would gain buffs while standing on friendly Shadow Creep tiles. ![]() But by then, your Shadow Nova would have finished off your opponents already. The current design of Darkspine Elemental encourages players to get as many Shadow Creeps out as possible and then play Darkspine to turn it into a 11/11 monstrosity. So you must wait until you play a couple of Shadow Novas. Yet it's so inconsistent for your other minions to summon enough Shadow Creeps to make this minion worth keeping it in your hand early on. You typically don't want to play this as a naked 2 drop with no Shadow Tiles on. Because the damage increment is huge, it is undoubtly used to hit the Face as much as it's possible.ĭarkspine Elemental is also a very weird minion. I think that once it's past 6 damage, increments of 4 Tiles per cast is an overkill and turns Shadow Nova into a black hole that kills any minions standing on it.
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